Designing Motion, Stories and Interactions
Motion designer working across 2D, 3D and interactive motion.

I first got into creative work through gaming videos, creating montage edits and experimenting with timing, pacing, and visuals. What started as a hobby gradually turned into freelance work producing videos for gaming creators and YouTube channels.
While studying design, I was introduced to 3D game art and animation. My curiosity later took me into game development, where I experimented with Unreal Engine, Unity, and C#, building small games and briefly working as a developer intern.
Over time, I realized that what I enjoyed most wasn’t writing code, but shaping visuals and motion. That realization brought me back to motion design.
Today I work across 2D and 3D animation, focusing on clear, purposeful animation. Recently, I’ve also been exploring interactive motion through tools like Rive and Lottie, where animation becomes part of the user experience rather than just a video.
Tools: After Effects, Premiere Pro, Photoshop, Illustrator, Figma, Blender, Cinema 4D, Unreal Engine, Rive, Lottie, Framer
AI / Exploration: MidJourney, ChatGPT, Gemini, Claude, Veo
Experience
Novatr - Motion Designer
2024 – Present
Freelance - Video & Motion Artist
2021-2023
Interested in working together?
Have a project or idea in mind? Feel free to reach out.